I used to wonder if I only liked Trahearne because my Commander did. I couldn't remember who anyone was, and that's why I liked all the other characters, so why should he be different? And does it even matter?
My Posts
The Dream – Sylvari Connections
The sylvari are all connected to each other through the Dream. In the Tassof Series, I had to figure out how that works, and implement it. Does it simply make them more empathetic? How does that work? Can sylvari in the Grove feel what sylvari in Lion's Arch are doing?
Tyrian Relationships – Focus on Aurene
The Commander likes Aurene. Dragon's Watch likes Aurene. The Pact likes Aurene. A million nameless NPCs like Aurene. So why don't I?
Tyrian Relationships – Focus on the Commander
The relationships between the NPCs can be summarized as: partners. Everybody has a partner. But who is the Player's partner? Turns out, several people, at different times over the course of the storyline.
Show, Don’t Tell – How ArenaNet Broke the Rule
It's widely known by the fans that Trahearne was killed off because people complained about him... but I think that ArenaNet broke the 'show, don't tell' rule, and that played a part - how significant, I don't know... but first impressions are important, and the Players got a really bad one of Trahearne.
The ‘Show, Don’t Tell’ Rule of Writing
The 'show, don't tell' rule of writing - what it is, a brief example, the results you can expect, and a bit of advice on why you should avoid breaking it.
The Journey Begins
Thanks for joining me! I am so excited to have started this blog. To get you started, I'll tell you a few things about it: Firstly, it is about two main subjects - writing and Guild Wars 2. I am honestly not sure which one is more important to me, but I do know that … Continue reading The Journey Begins


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