The Commander likes Aurene. Dragon's Watch likes Aurene. The Pact likes Aurene. A million nameless NPCs like Aurene. So why don't I?
The relationships between the NPCs can be summarized as: partners. Everybody has a partner. But who is the Player's partner? Turns out, several people, at different times over the course of the storyline.
It's widely known by the fans that Trahearne was killed off because people complained about him... but I think that ArenaNet broke the 'show, don't tell' rule, and that played a part - how significant, I don't know... but first impressions are important, and the Players got a really bad one of Trahearne.
The 'show, don't tell' rule of writing - what it is, a brief example, the results you can expect, and a bit of advice on why you should avoid breaking it.
Thanks for joining me! I am so excited to have started this blog. To get you started, I'll tell you a few things about it: Firstly, it is about two main subjects - writing and Guild Wars 2. I am honestly not sure which one is more important to me, but I do know that … Continue reading The Journey Begins